an old civilization, you begin to discover secrets of your past, the metroid’s past and much more. I won’t go into too much detail as this is what makes the game fun. As you explore this vast planet, you will also regain your suit upgrades, fight menacing bosses that are quite fun , and come across some science labs that housed experiments that are *tadah* mini-Metroids to soon discover an even BIGGER secret…Metroid Prime itself. Sort of funny it’s the name of the game.
Of all the Metroid games made, this by far had a solid story that would do be great in written book format and does well as a game and possibly even a movie (see link below ). I hope I didn’t spoil anything for anyone because playing it is a lot more rewarding than reading it.
Gameplay: 10 / 10
Now, this is a first Metroid that features a First Person Perspective, which is now dubbed First Person Adventure. Sounds gimmicky, but it actually works in EVERY regard. Grappling hooks, auto lock, strafing, and shooting are easy to pull off. Nothing is left out of place and is well tweaked for optimal game play. The mapping of the buttons on the Gamecube controller are also well thought out and don’t hurt the wrists after long hours of play. I was almost missing the screw-attack since I LOVED that ability so much in Super Metroid, but the fact they added a double-jump was a nice replacement. In Metroid Prime 2, the screw attack is added back into Samus’ array of abilities, without losing the new double jump feature, but that’s a review for another day.
In fact, I had so much fun, it was difficult at times to get me away from playing. Metroid Prime was the SOLE reason I got myself a Gamecube. I loved the other games offered on it, but Metroid has a place in my heart that won’t ever leave. They kept the same feeling from the 2D and moved it towards the 3D realm with no issues at all, at least for me. Even morphing into the ball is REALLY awesome,
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