Review: Metroid Prime – First of Great Game Series
Written by Podunker: bytemap
Quick Summary:
Pros:
* Great gameplay
* Feel of Metroid universe from 2D to 3D seamless
* Control scheme is implemented and quite fun
* Graphics are top notch for Gamecube
* Sounds are spectacular and speak highly of an unknown universe.
* Large open map that is HUGE and fun
Cons:
* Large map that is HUGE and requires back tracking, some may not like.
Publisher / Developer: Nintendo / Retro Studios
Platform(s): Nintendo GameCube, Wii
Release date(s):
* Nintendo GameCube – November 17, 2002
* Wii – (NA) August 24, 2009
Genre(s): First-person shooter, Action-Adventure
Story: 9 / 10
Of all the series of Metroid, Prime seems the one to set itself from the rest because it does its best to include a story. Not to say the others didn’t, but for a newer generation and the fact that it’s in 3D, I think they want to prove a point. Let’s keep in mind now: this is not your side-scroller anymore, and because of that a lot of elements had to be changed–cut-scenes, backlog to the story, and much more are in included here.
This Metroid takes place right after Super Metroid (SNES). You are Samus, super heroine to the stars, and receive a distress signal from a Space Pirate Frigate that has been slaughtered upon your arrival by their own experiments. Upon arriving, you battle one of their mutated experiments only to be halfway blown up, losing all your suit upgrades and find out that Ridley is not normal like before. He is now known as Meta-Ridley (thought you killed him before in previous Metroids, but you didn’t somehow (*DRAT*).
So you pursue Meta-Ridley through this world called Talon in order to find and destroy him. Now, here is where the fun begins. Besides having to navigate huge labyrinths of
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